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How to use Roomcast

How to use Roomcast

Roomcast is a 2D raycasting spatialization plugin that simulates how sound physically travels through a space. It bounces off walls, gets blocked by obstacles, and land in your ears from a precise direction. In this article, you’ll learn how to use it.

The Map

The 2D interactive map

The interactive 2D map is the heart of Roomcast. This is where you design your room, place your source, position your listener, and watch the acoustic rays update in real time as you make changes.

The Source

The Source is where your audio signal “lives” inside the room. Left-click and drag it anywhere on the grid to reposition it. As you move it further from the listener, the direct sound gets quieter.

The Listener

The Listener is your ears inside the room. Left-click and drag it to move it around. You can also use the mouse wheel while hovering over the listener to spin the direction it’s facing. This changes whether the source feels like it’s coming from in front of you, behind you, or off to the side.

Drawing Walls

This is where you sculpt the actual acoustics of your space. First, use the Block Type Selector dropdown to choose between two wall types:

Once you’ve picked a type, left-click and drag to paint walls onto the grid. Made a mistake? Right-click and drag to erase them.

For larger room designs, you’ll need to pan around. There are three ways to do it:

You can also scroll the mouse wheel to zoom in and out.

The Controls

Spatialization

The Spatialization dropdown determines how Roomcast positions the audio in your stereo field. There are four modes:

If you’re mixing for headphones, start with HRTF. For speaker mixes, Panning or Duplex are your go-to options.

Reverb

The Reverb knob blends in the calculated reverb tail. The pre-delay, room size, and wet level are all derived automatically from the raycasting data so the reverb always feels physically grounded.

Speaker Emulation

The Speaker Emulation dropdown filters the output to mimic how the audio would sound on a specific playback device. Options include: phone, speaker, car, monitor, keyboard…

This is great for checking your mix translates, or for creative sound design.

Master Volume

The Master Volume knob is the final gain stage, ranging from -60 dB to +12 dB. Use it to match Roomcast’s output level to the rest of your session, especially after heavy reverb or spatialization that can affect perceived loudness.

Preset Panel

Preset panel

The Preset Panel saves and loads snapshots of your room layout and all parameter states. Use it to store room designs you want to reuse across projects, or to quickly A/B test between different acoustic environments.

That’s it!

You now have everything you need to start placing sounds in real spaces. Shape your room and don’t forget to trust your ears!

Get Roomcast here.


Published on 01/07/2026 by Hivetune